The settings in this menu allow you to upload up to 8 custom graphics to the NINJA V’s internal memory, and then assign them to the anchor positions within the four layout presets. The presets can then be set to appear on certain inputs whilst switching.
Image creation programs like Adobe Photoshop can be used to create your own custom graphics for a logo, masthead, lower thirds graphic or even a large image that covers the entire screen.
Graphical overlays do not appear on the multiview screen of the NINJA V, but can be previewed on a conneScted display in Preview mode before being used in the Program. You can also set and lock a graphical preset to an input so that it appears each time that you switch to that input. For more information refer to the F1 PiP (Picture in Picture) section.
Graphics must be in PNG format, but can be any resolution up to 1920 x 1080. Graphics that contain alpha channels/ transparency are also supported.
If using an image creation program like Adobe Photoshop to create graphics, ensure that you save them in .PNG format.
Graphics can be up to 1MB in file size.
Select one of the four presets along the bottom marked 1-4 to select a preset to create/edit. When this preset is selected during switching, the graphics will appear on screen in the position(s) you have selected.
Media Slots 1-8
Each of these numbered media slots can store a .PNG graphic in the NINJA V’s internal memory. Tap on one of the numbered media slots to select one of the slots. If all slots are full and you want to add a new graphic, select one of the slots and tap Browse File. You will be prompted to overwrite the graphic that is currently saved in this slot.
Tap on Browse File to browse the media inserted in your NINJA V for PNG media. Tap on a .PNG file to select it and tap on it again to load it into the selected media slot. The filename of the selected media will be displayed below Browse File.
You can use a graphic in multiple presets, but you can only have one instance of each graphic in each of the presets.
Each of these circular positions is an anchor point, which anchors the graphic to the chosen position. If you select the top left anchor point, the top left corner of the graphic will be anchored to the top left corner of the frame. If you select the bottom left anchor point, the bottom left corner of the graphic will be anchored to the bottom left corner of the frame. For the three center anchor points, the centre of the image will be anchored to the chosen anchor point.
After selecting one of the media slots, tap on an anchor point to add the graphic to the chosen anchor point location on screen. A green circle with the media slot number will appear in this position.
To relocate the graphic, tap the location anchor and the green icon will disappear, removing the graphic from the location. Tap on another anchor point to relocate the graphic to that anchor point instead.
In order to clear graphics from assigned positions, tap on each graphic in each preset to disable them individually.
If your graphic is not in the correct file format or within the 1MB size limit, an error message will advise that the image is not in the correct format.